Turn Ideas into Interactive Isometric Machines with Claude's Anatomy Skill

Turn Ideas into Interactive Isometric Machines with Claude's Anatomy Skill

Written by:Zahid

October 14, 2026

claudeaiisometricsvgwebglskillsdeveloper-tools

Most technical explanations still rely on boxes and arrows. The Anatomy skill changes that. Built by Ryan (@wheresryan22), it is a Claude Code (and OpenCode/Codex) skill that takes a one-line idea and turns it into a crafted, interactive isometric figure — a real physical object whose working is the concept.

A cache that skips work when nothing changed becomes a pin-tumbler lock that only turns when every pin matches. A rate limiter becomes a physical token bucket machine. Every number the figure shows comes from the same small model that moves its parts.

What Anatomy Makes

Anatomy produces three kinds of figures, all sharing one isometric camera and craft rules:

Examples that ship with the skill include a firing raptor engine, a ripple tank, a turning dial, an arcade cabinet, and more. Many are interactive: hover, drag, or press keys and the machine responds.

How to Install and Use It

Install with one command (Node 22+ recommended):

npx skills add wheresryan22/anatomy -g -a claude-code

Then in Claude Code:

/anatomy explain how a token bucket rate limiter works, interactive

Add the words interactive, WebGL, or 3D when you want those modes. The skill sizes the request first (Figure, Hero, or Epic) and tells you the estimate before it starts drawing.

Why It Matters for Designers and Developers

The skill is open source (MIT) and was released in October 2026. It already has strong traction because it turns a single sentence into something that feels like a small instrument on a bench — complete with knurled knobs, springs, and dials.

Try It Yourself

Install the skill, pick a technical idea you normally explain with slides or static diagrams, and ask Anatomy to build the machine that does it. The results are often more memorable than traditional illustrations, and they stay interactive in the browser.

Useful links:

If you build something interesting with it, the skill can even help publish the figure to the community collection.


Have you tried Anatomy yet? What machine would you ask it to build first?

Related Articles